Portal:Games
The Games Portal
A game is a structured type of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games).
Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games present rules for the player to follow.
Key components of games are goals, rules, challenge, and interaction. Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational, or psychological role. (Full article...)
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Dragon kill points or DKP are a semi-formal score-keeping system (loot system) used by guilds in massively multiplayer online games. Players in these games are faced with large scale challenges, or raids, which may only be surmounted through the concerted effort of dozens of players at a time. While many players may be involved in defeating a boss, the boss will reward the group with only a small number of items desired by the players. Faced with this scarcity, some system of fairly distributing the items must be established. Used originally in the massively multiplayer online role-playing game EverQuest, dragon kill points are points that are awarded to players for defeating bosses and redeemed for items that those bosses would "drop". At the time, most of the bosses faced by the players were dragons, hence the name.
While not transferable outside of a particular guild, DKP are often treated in a manner similar to currency by guilds. They are paid out at a specified rate and redeemed in modified first or second price auctions, although these are not the only methods by which DKP may be redeemed or awarded. However, Dragon kill points are distinct from the virtual currencies in each game world which are designed by the game developers; DKP systems vary from guild to guild and the points themselves only have value in regard to the dispersal of boss "loot". (Full article...)Did you know? -
- ...that the virtual economy of massively multiplayer online games sometimes attracts virtual crime, which is punishable by real laws in some countries?
- ...that since 1998 All Nippon Airways has operated Pokémon Jets (pictured)?
- ...that the World Chess Hall of Fame originally used cardboard plaques to honor past grandmasters, and was located in the basement of a New Windsor, New York, building?
- ...that the Japanese role-playing game Night Wizard! was adapted into an animated television series consisting of thirteen episodes?
- ...that a 2009 Pennsylvania court case ruled that poker is a game of skill, thus not subject to the state laws related to gambling?
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Chess prodigy Samuel Reshevsky, aged 8, defeating several chess masters in France
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